Passionate Game Developer with over 5 years of experience transforming creative concepts into engaging games and versatile prototypes. Beginning with hyper-casual games in small teams, where contributed across all project areas, evolved to work on successful casual games with larger, agile teams, tackling advanced topics, DevOps and LiveOps tasks along the way.
Tile Star
Merge Studio
Unity
C#
Version control systems
Agile Methodologies
Performance Optimization
Code reviews
Bug tracking