Autodesk 3dsmax


While searching for the digital equivalent of playing with Lego in 2009, I found myself within 3ds Max, and since then, I've been working in the CGI field. I use many leading software in the industry, primarily 3ds Max. Initially focusing on architectural and furniture modeling, I have now started to take more steps towards the cinema and gaming sectors. At this point, I continue my work as a Senior 3D Artist.
Team Collaboration
Autodesk 3dsmax
Vray
Corona
Substance Painter
Photoshop
Unreal
Lumion
Keyshot
HDR Light Studio
Forest Pack
Autocad
Blender
I make products such as wallets, cardholders, bags, bracelets, etc., using genuine leather.