Summary
Overview
Work History
Education
Skills
Timeline
Generic

Yılmaz Eçin

Game Designer / Product Manager
Istanbul,34

Summary

With 4 years of industry experience, I began my career as a 3D artist and eventually discovered my strengths in game design and product management. I am one of the co-founders of On Off Games, where I have had the experience of launching a hit game and several profitable games. Coming from the core of the industry, I understand every aspect of game development, which allows me to communicate effectively with the entire team. I prefer to illustrate my ideas through 3D drawings to convey how the game should look and what needs to be done.

Overview

3
3
years of professional experience

Work History

Lead Game Designer

ON OFF GAMES
05.2021 - Current
  • Enhanced player experience by designing innovative game mechanics and systems.
  • Developed comprehensive design documentation for clear communication of concepts to stakeholders and team members.
  • Presented game concepts persuasively during pitches to secure funding or greenlight projects from stakeholders.
  • Conducted thorough playtesting sessions to identify areas requiring improvement or optimization.
  • Utilized rapid prototyping techniques for efficient iteration on design ideas before full implementation.
  • Planned level progression strategies with well-paced difficulty curves to maintain player interest over time.
  • Optimized game performance through careful analysis of resource allocation and technical limitations.

HUG Studio

3D Artist
02.2021 - 06.2021

I created character models, environment models, and scene designs for hyper casual games; contributed to improving visual quality by working on lighting and color adjustments within the game scenes. I balanced low-poly and high-poly models during the modeling and design processes to achieve optimization. I completed projects using various 3D modeling software such as Adobe Photoshop, Autodesk Maya, and Blender.

Education

Bachelor of Science - Management Information System

Selcuk Univeristy
Turkey
04.2001 -

Skills

  • Game Analytics

  • Design Documentation

  • Level Design

  • Asset Management

  • Game Economy Design

  • Video Production

  • Problem-Solving

  • Unreal Engine

  • Unity

  • Blender

  • Maya

  • Photoshop

Timeline

Lead Game Designer

ON OFF GAMES
05.2021 - Current

HUG Studio

3D Artist
02.2021 - 06.2021

Bachelor of Science - Management Information System

Selcuk Univeristy
04.2001 -
Yılmaz EçinGame Designer / Product Manager