Mountain Bike


I specialize in creating realistic and optimized props for video games, leveraging Blender for modeling and Substance Painter for texturing. With expertise in sculpting, baking, and high-to-low poly techniques, I craft assets ready for seamless integration into gaming or 3d environments. My strong artistic vision and technical skills enable me to deliver detailed, collaborative solutions. I am committed to enhancing user experiences through innovative contributions to game development processes. Consistently delivers top-quality work. Collaborative 3D & Texture Artist and creative professional with organized approach to managing project details. Skilled with both computerized and hand-drawn artistry. Works great with others to bring visions to life.
Blender
Mountain Bike
Swimming
Diving
Skating
Inline skating
Trekking, camping, caving