Mountain Bike


I specialize in creating realistic and optimized props for video games, leveraging Blender for modeling and Substance Painter for texturing. With expertise in sculpting, baking, and high-to-low poly techniques, I craft assets ready for seamless integration into gaming or 3d environments. My strong artistic vision and technical skills enable me to deliver detailed, collaborative solutions. I am committed to enhancing user experiences through innovative contributions to game development processes. Consistently delivers top-quality work. Collaborative 3D & Texture Artist and creative professional with organized approach to managing project details. Skilled with both computerized and hand-drawn artistry. Works great with others to bring visions to life.
Blender
Substance 3D Painter
Unreal Engine
Adobe Photoshop
Adobe Premiere Pro
Adobe Illustrator
Computer Skills
Quick Learner
Teamwork and Collaboration
Mountain Bike
Swimming
Diving
Skating
Inline skating
Trekking, camping, caving