Summary
Overview
Education
Skills
Websites
Additional Information
Timeline
Generic
Tunç Oruç

Tunç Oruç

Game Development
Mersin

Summary

I have been developing 2D and 3D games for about two years, both independently and as part of a team. I have experience in game design, grid-based systems, and NavMesh navigation systems. Using Unity and C#, I design user-friendly and smooth game interfaces, optimize game mechanics, and improve performance. I follow SOLID principles to write clean, maintainable, and scalable code. I prioritize high-quality standards and focus on creating innovative and functional solutions.

Overview

2
2
Languages

Education

Bachelor of Engineering - Computer Engineering

Karabuk University
Karabük, Turkey
04.2001 -

Skills

Coding skills

Additional Information

Projects

Match-3 Game (2D, Puzzle)
A grid-based match-3 puzzle game developed in Unity, focusing on smooth gameplay mechanics and optimized performance. Implemented user-friendly UI and efficient game logic following SOLID principles.

Tower Defense Game (3D, Strategy – Themed)
A themed tower defense game built in Unity, featuring strategic enemy pathfinding with NavMesh and dynamic tower placement mechanics. Designed engaging level progression and balanced gameplay.

More Projects on GitHub
You can find additional projects and code samples on my GitHub: [https://github.com/FaBBrow]

Timeline

Bachelor of Engineering - Computer Engineering

Karabuk University
04.2001 -
Tunç OruçGame Development