

I have over 14 years of professional experience in mobile development and backend services. The apps I have developed or contributed to—either from scratch or as part of a team—have reached more than 50 million users worldwide.
While I’ve focused on mobile app development as my core expertise, my background as a musician and pianist, along with the diverse projects I’ve been involved in, has given me the opportunity to work across a wide range of domains. These include developing 3D multiplayer games, building DSP-based audio processing applications, coding GPU-accelerated video effects, and designing scalable backend systems. This variety has helped me gain expertise in multiple fields while delivering successful, detail-oriented projects across a wide range of technologies.
I'm responsible for all R&D and audio technology at Artera DSP. I've extended the open-source Neural Amp Modeler (NAM) to support multi-dimensional (parametric) model training, which now powers our core audio engine. I ported our optimized NAM inference engine to iOS and Android, reducing CPU usage by around 50%. My work focuses on real-time neural audio processing across mobile, desktop, and embedded platforms.
Projects:
I’m the sole founder and developer of this company, where I publish apps I’ve built independently for fun and as a personal hobby. Since 2019, I’ve been developing and releasing mobile applications focused on image processing. I recently exited my latest mobile app at a $230K valuation.
Projects:
I was responsible for leading the entire development team and overseeing all aspects of software development within a 15-person team. We developed over 80 hyper-casual games in collaboration with various international publishers, including Rollic and Zynga, under contractual agreements. Our games have collectively surpassed 10 million downloads.
Projects:
At this 12-person studio focused on mobile apps, games, and both 2D and 3D animation, I was responsible for leading the development team and finalizing the development of all projects.
Projects:
I was responsible for developing the iOS app and backend stack of Funimate, a video- and music-based social media platform with over 30 million downloads and 700,000 daily active users at the time.
Key Contributions:
I was the lead iOS and Android developer for the Turdental mobile applications. I collaborated closely with the backend team and integrated SOAP web services developed in C# using WCF.
Projects:
I developed three different iOS and Android applications, optimized for both mobile phones and tablets. I built the backend services using Node.js with the Parse framework and developed an integrated web-based CRM system using ReactJS for the frontend and Flask for the backend.
Projects:
Trapple was a location-based social game. I contributed to the iOS team and developed the entire backend using Node.js with the Parse framework.
Key Contributions:
Objective-C
Swift
C
C
Python
Java
Kotlin
C#
JavaScript
TypeScript
GLSL
HLSL
Audio Processing
Image Processing
Marketing
AdMob
IronSource
AppLovin
Mediation
JUCE
Unity
Cocos2d-x
React
Flask
NDK
Nodejs
AWS
EC2
RDS
SQS
EBS
Firebase
Git
Sketch
Photoshop
Illustrator
Zeplin
Music Technologies
Composing
Sound Design