Summary
Overview
Work History
Education
Skills
Timeline
Generic
Reza Rahimi

Reza Rahimi

Lead Game Developer
Ankara

Summary

Highly proficient Game Developer bringing proven history of successfully utilizing latest technologies to create exciting games. Highly energetic professional with over 14years of experience and meticulous eye for detail. Thorough understanding of gaming trends combined with expertise in various programming languages.

Overview

14
14
years of professional experience
5
5
years of post-secondary education
2
2
Languages

Work History

Lead Developer

WITS
02.2024 - Current
  • Implemented new endpoints in Node.js with LLM, enhancing AI-driven game features
  • Developed and integrated Web3 game mechanics into Unity, enabling Ethereum NFT
  • Engineered secure payment gateways for in-game transactions and NFT assets, integrating smart contracts
  • Optimized Unity-side Web3 interactions by reducing blockchain API calls and implementing asynchronous programming

Lead/Senior Unity Developer

Magic Media
03.2022 - 12.2023
  • Led Unity development for MIXMOB, a real-time multiplayer WebGL racing-card game (Solana blockchain)
  • Optimized real-time multiplayer performance by 50% using Photon Quantum & Unity DOTS
  • Reduced scene load times by 40% using Unity Addressables and asset streaming, improving game launch
  • Debugged and optimized Stranded Deep (PC, PS4, Xbox One, Switch), fixing collision, AI, and memory issues

Senior Unity Developer

Game Wise Warsaw
03.2021 - 03.2022
  • Developed custom UI animations and game logic enhancements for Solitaire (1M+ users, 90K daily active)
  • Improved asset loading speed by 35% using Unity Addressables and automated asset bundling, reducing
  • Integrated services like Amazon, OneSignal, and Galaxy Store, increasing user engagement by 25%

Senior Unity Developer

Quantum Jump
02.2020 - 02.2021
  • Enhanced rendering and physics performance of House Master by refactoring game logic with SOLID principles
  • Reduced render times by 60% by implementing custom shader profiling tools and optimizing scene lighting
  • Developed a real-time mini-map visualization, improving UI responsiveness by 50%

Senior Unity Developer

Arvand Game Studio
11.2018 - 10.2020
  • Developed Footy Foot, a multiplayer soccer card game with custom deterministic networking, improving r
  • Optimized UI & asset streaming, reducing memory usage by 45% and enhancing frame rates

Unity Developer

Rashin(Ramand)
11.2015 - 10.2018
  • Saychin: Shadow Manipulation Game Innovative project enabling players to create captivating shadows and authentic silhouettes. Complete Game Development: Led creation from concept to execution. High-Quality Shadows: Innovative solution for realism. Unity Editor Tools: Simplified asset management, and content updates. Dynamic Game Menu: Enhanced replayability with downloadable content. Performance Optimization: Smooth gameplay on low-end devices. iOS Editor Tool: Custom tool for seamless iOS builds.
  • Soccer Champion: Multiplayer Finger Soccer Game for Mobile. In-App Purchases: Secure, seamless transactions across markets. Build Tool: Streamlined multi-market releases. Audio Management: Enhanced auditory experience. Prediction Mechanism: Dynamic match prediction system. In-Game Tutorial Tool: User-friendly Unity editor tool.

Flash/Unity Game Developer

TGBS
11.2014 - 11.2015
  • FItilRang (Flash/AS3): Kid-Friendly Painting and Drawing Game Optimized Drawing: Smooth, accurate, high-quality lines. Authentication & Sharing: Secure, shared art community.
  • Puzzle Pieces: Runtime puzzle creation from images.
  • Colors Memory Game: Seamless TweenMax animations.
  • Guessing a Word: Unique gameplay with dynamic elements.
  • Reminding Shown Number: Animated number presentation.
  • Math Operation Game: Random math challenges, dynamic

numbers.

Freelance Game Developer

Company Name
01.2011 - 01.2024
  • Created VR, AR, Casual & Hypercasual games for various clients
  • Ported projects from Unreal Engine to Unity, increasing development speed by 30%
  • Developed Popsicle Stack (10M+ players), SurviveZ, and Shoot & Boom with AI-driven mechanics
  • Integrated Web3 blockchain solutions and smart contracts into Unity-based games

Education

BACHELOR'S DEGREE - Software Engineering

Raja Qazvin
01.2009 - 01.2014

MASTER DEGREE - Software Engineering

Azad University

Skills

C#

Timeline

Lead Developer

WITS
02.2024 - Current

Lead/Senior Unity Developer

Magic Media
03.2022 - 12.2023

Senior Unity Developer

Game Wise Warsaw
03.2021 - 03.2022

Senior Unity Developer

Quantum Jump
02.2020 - 02.2021

Senior Unity Developer

Arvand Game Studio
11.2018 - 10.2020

Unity Developer

Rashin(Ramand)
11.2015 - 10.2018

Flash/Unity Game Developer

TGBS
11.2014 - 11.2015

Freelance Game Developer

Company Name
01.2011 - 01.2024

BACHELOR'S DEGREE - Software Engineering

Raja Qazvin
01.2009 - 01.2014

MASTER DEGREE - Software Engineering

Azad University
Reza RahimiLead Game Developer