

Experienced game developer with a strong background in Unity and C#, specialized in mobile and multiplayer racing games.
Skilled in performance optimization, scalable architecture, and agile team collaboration. Focused on delivering fun, polished, and technically sound gameplay experiences.
- Portfolio project on Github:
https://github.com/naktus00/NinjaRunCasual
- My new multiplayer match game "Triple Match King" gameplay:
https://drive.google.com/file/d/1yMtnyI8S5HF_X61zsW8KFnpQuje_udHn/view?usp=sharing
Game development with Unity
C# programming language
Mobile game optimization
Multithreading and asynchronous operations (C# Task, Coroutine, Job System)
Dynamic content management with Addressable Asset System
Developing physics-based mechanics
UI/UX design and implementation
Multiplayer systems
Online game development using Photon PUN
Version control systems (Git)
In-game economy and progression systems
Agile teamwork practices
Implementing game design documents into production