Figma

I am a UI/UX designer with a creative background in 3D modeling, possessing a strong visual understanding and design-oriented mindset. I developed my visual skills by working as a freelancer in areas such as 3D modeling, texturing, sculpting, and Photoshop. Currently, I have gained experience in UI/UX design, focusing on creating user-friendly, functional, and aesthetically pleasing interfaces. I bring a strong approach to both visual and interactive design processes.
Designed user-friendly interfaces for web and mobile applications. Created wireframes, prototypes, and high-fidelity designs using Figma. Collaborated with developers to ensure smooth implementation of designs. Focused on enhancing user experience to make projects more effective and intuitive.
Prototyping
Figma proficiency
Wireframing
Wireframing and prototype design
Creative and innovative
Team collaboration
User interface (UI) design
Figma
Photoshop
Blender
Illustrator
Unreal Engine 5
I’m currently working on developing a game by myself using Unreal Engine 5 on my free times, getting hands-on experience with the system and its tools. I’ve been into 3D modeling and sculpting for about four years, mainly using Blender. I also created few custom skins for CS2 and Rust, using Photoshop, Blender, and Substance Painter for texturing and design.