Summary
Related Works
Overview
Work History
Skills
Software
Timeline
Education
Generic
Mehmet Selman Savaş

Mehmet Selman Savaş

Lead Game Developer
İstanbul

Summary

I have accumulated nearly six years of experience in the game industry, predominantly utilizing the Unity game engine. Throughout my career, I have demonstrated a high level of professionalism while overseeing the development of casual games from inception. My responsibilities have encompassed managing diverse development teams and facilitating effective communication among art, design, level design, and marketing departments. With comprehensive expertise in various facets of game development, I have proficiently handled tasks such as gameplay coding, UI design, animation, editor and in-game tools, physics, optimization, shipping, UX design, marketing tools, system coding, testing, and more.

While I have primarily focused on puzzle casual genres, my personal projects have encompassed a range of genres including RTS, Word Puzzle, Tower Defence, and Rouge Like games. My versatile experience has enabled me to adapt to different game types and genres.

I am an enthusiastic learner, adept at solving complex problems, and thrive as an integral part of a collaborative team. I firmly believe that effective communication and meticulous planning are essential elements for successfully managing and distributing project tasks among team members, resulting in a 100% success rate.

For me, what I do is not merely a job, but an enjoyable experience that presents ample opportunities for learning, growth, and creating an enhanced working environment for my colleagues. My passion for game development has always been a driving force behind my dedication and commitment to excellence.

Related Works

Github :

  • https://github.com/MSelmanSavas
  • https://github.com/MSelmanSavas/ScriptableEvents
  • https://github.com/MSelmanSavas/WordMaster
  • https://github.com/MSelmanSavas/AnimatorStateSelector
  • https://github.com/MSelmanSavas/StudentJenga


Worked On Games :

  • Word Master - Personal Project - https://play.google.com/store/apps/details?id=com.MehmetSelmanSavas.WordMaster
  • Link Journey - Agave Games - https://play.google.com/store/apps/details?id=com.agavegames.linkjourney&gl=TR
  • Farm Bubbles - Narcade - https://play.google.com/store/apps/details?id=com.narcade.farm_bubbles_bubble_shooter
  • Bubble Friends - Narcade - https://play.google.com/store/apps/details?id=com.nar.bubblefriends
  • Farm Blast - Narcade - https://play.google.com/store/apps/details?id=com.nar.farmblast

Overview

6
6
years of professional experience
4
4
years of post-secondary education
2
2
Languages

Work History

Lead Game Developer

Agave Games
İstanbul
09.2022 - Current
  • Proven ability to learn quickly and adapt to new situations.
  • Gained extensive knowledge in data entry, analysis and reporting.
  • Demonstrated respect, friendliness and willingness to help wherever needed.
  • Proved successful working within tight deadlines and a fast-paced environment.
  • Acted as a team leader in group projects, delegating tasks and providing feedback.
  • Participated in team projects, demonstrating an ability to work collaboratively and effectively.
  • Assisted with day-to-day operations, working efficiently and productively with all team members.
  • Gained strong leadership skills by managing projects from start to finish.
  • Demonstrated creativity and resourcefulness through the development of innovative solutions.
  • Organized and detail-oriented with a strong work ethic.
  • Learned and adapted quickly to new technology and software applications.

Game Development Teacher

Patika.dev
İstanbul
05.2022 - 07.2022
  • Worked as a teacher with Patika.dev establishment for Google Casual Game Development & Game Art Bootcamp (https://www.patika.dev/bootcamp/google-casual-gamedevelopment-game-art-bootcamp).

Game Programmer

NARCADE
İstanbul
01.2019 - 07.2022
  • Worked on creating Farm Blast game from ground up.
  • Worked for developing and updating game engines, game engine structure and development for Farm Bubbles, Farm Blast and Bubble Pop games.
  • Created game engine structures, gameplay loops, editors, editor tools, art and development pipelines, tools for marketing, tools for QA and sound design.
  • Performed gameplay, code and pipeline optimizations for all Farm Bubbles, Farm Blast, Bubble Pop, Gummy Wonderland.
  • Worked on a now shelved project named Starship Shooter, a bubble shooter game with hybrid casual mechanics.

Unity Instructor

BHM Akademi
İstanbul
05.2022 - 06.2022
  • Worked with multiple students that have different levels of knowledge about Unity.
  • Gave lectures about Unity about all of its features, including but not limited to physics, graphics, coding, coding styles, coding principles, best practices, project management, git and sourcetree usage and much more.

Software Developer

Uyumsoft Bilgi Sistemleri
İstanbul
09.2018 - 10.2018

Intern

YazEvi Yazılım
İstanbul
06.2018 - 08.2018
  • Created a neural network based AI that can recognize letters with 98% accuracy using C# with no prior experience nor any code or AI library from scratch.
  • Trained previously mentioned AI with MNIST data set with multiple types of handwriting.

Game Developer

Minus Two
İstanbul
07.2017 - 12.2017

Skills

    Leading production crews

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Software

C#

Unity

Git

System Architecture

System Design

Spine

Firebase

Timeline

Lead Game Developer

Agave Games
09.2022 - Current

Game Development Teacher

Patika.dev
05.2022 - 07.2022

Unity Instructor

BHM Akademi
05.2022 - 06.2022

Game Programmer

NARCADE
01.2019 - 07.2022

Software Developer

Uyumsoft Bilgi Sistemleri
09.2018 - 10.2018

Intern

YazEvi Yazılım
06.2018 - 08.2018

Game Developer

Minus Two
07.2017 - 12.2017

Bachelor of Science - Software Engineering

İstanbul Kültür University
09.2014 - 06.2018

Education

Bachelor of Science - Software Engineering

İstanbul Kültür University
İstanbul, Turkey
09.2014 - 06.2018
Mehmet Selman SavaşLead Game Developer