
I am a passionate Game Developer with experience in Unity and C#, creating 2D and 3D games. I have published a game on Steam and currently work as a Game Development Intern, where I integrate art assets, implement UI connections, and write C# scripts for mobile 2D projects. I have also completed several certificate programs from international universities, where I strengthened my knowledge in game development, programming, and design principles. I enjoy writing Game Design Documents (GDDs), designing engaging gameplay systems, and continuously improving my skills to deliver better player experiences.
Unity Engine (2D & 3D Game Development)
C# Programming
Game Design Document (GDD) Writing
UI/UX Implementation (Unity Canvas, Menus, HUD)
Level Design & World Building
Visual Effects (VFX) & Shader Graph
Animation Integration
Playtesting & Balancing
Unity Essentials Pathway — Unity
Unity Creative Core — Unity
Game Design and Development 1: 2D Shooter — Michigan State University
C# Programming for Unity Game Development Specialization — University of Colorado
Unity Junior Programmer — Unity
Unity and C# Basics — Meta
Unity Essentials Pathway — Unity