

Creative professional with extensive experience in character design and development. Adept at bringing imaginative concepts to life through detailed modeling and texturing. Known for effective collaboration and flexibility in dynamic environments, ensuring high-quality results.
Experienced with 3D modeling, texturing, and animation, essential for producing high-quality assets. Utilizes industry-standard software to create visually compelling and accurate 3D environments. Knowledge of collaborating with cross-functional teams to achieve project goals and deliver results.
I worked on art, UI, and technical aspects within Unity for hyper-casual and casual game projects. Collaborating closely with the art lead and our team, we effectively managed deadlines and delivered projects on time. I also edited marketing videos and created custom assets tailored for those videos. Additionally, I supported the art team by helping resolve technical issues and contributed to the final polish before delivery. To streamline workflows, I prepared guideline documents covering both artistic processes and technical problem-solving.
I actively contributed to all development stages of hyper-casual and casual game prototypes. I was involved in the full development process of several soft-launched titles, as well as successfully published games such as Hand Evolution Runner, Eat It Like, and Clear and Shoot. I created and shared content for social media platforms on a regular basis. Additionally, I prepared documentation to support the resolution of technical issues during development.
Designed ad creatives, 3D models, and 2D assets for mobile titles such as City Fighter vs. Street Gang and LegendArya. Also contributed to ad production for games by Ace Games, Omicron, and Arya Games.
After completing the "Character Design" program at Anima Okul as the top student, I was accepted into their internship program following the "Concept Design" course. During the internship, I worked on 3D modeling and texturing for the YouTube project, "Zeynos ile Adis". I also created 3D models and textures for another YouTube project, "Eggy Pops".
I created content and social media posts for the official accounts of Trabzonspor, Türkiye İş Bankası, and KFC. Besides digital content, I was also involved in the design of print-ready materials.
Blender
Unity
Zbrush
Substance 3D Painter
Photoshop
After Effects
Substance 3D Designer
Illustrator
Maya
Adobe Premier
Marmoset Toolbag
Keyshot
Mari
3D Character Design - Anima Okul
Concept Design - Anima Okul
3D Character Design - Anima Okul