

I have 5 years of experience in level design and game design, with a background in Unity and C#. I specialize in designing levels, analyzing levels and managing teams/projects. My experience covers Hyper-casual, Hybrid-casual, and Casual(Match 3) games. I've worked on popular games like Toon Blast, Fun Race 3D, and Epic Race 3D, which have reached millions of players. I'm dedicated to creating engaging and enjoyable gaming experiences
• Designed and implemented a systematic approach and criteria for level design
• Managed the level design process and team
• Designed well-balanced and fun levels
• Analyzed user data and made decisions (redesign/fix levels)
• Game prototyping with Dev, Art & UI team members
• Game Ideation & GDD
• Level Design
• Product Management(Task Management, Roadmap, Game prototyping with Dev, Art & UI team members)
• Game Ideation (Hybrid-Casual) & GDD
• Team Management & Mentorship
• Manage ideation process
• Game Ideation & GDD
• Product Management(Game prototyping with Dev, Art & UI team members)
• Designing well-balanced and fun levels
• Creating and maintaining puzzle levels of various difficulties to attract, engage and retain users
• Analyzing users data and making decisions
• Running and analyzing A/B tests
[ 3.93/4.00] GPA
Completed Coursework:
I dropped out
Unity3D