Summary
Overview
Work History
Education
Skills
Personal Information
Projects
Languages
Timeline
İREM ER

İREM ER

Sr Level Designer

Summary

I have 5 years of experience in level design and game design, with a background in Unity and C#. I specialize in designing levels, analyzing levels and managing teams/projects. My experience covers Hyper-casual, Hybrid-casual, and Casual(Match 3) games. I've worked on popular games like Toon Blast, Fun Race 3D, and Epic Race 3D, which have reached millions of players. I'm dedicated to creating engaging and enjoyable gaming experiences

Overview

5
5
years of professional experience
9
9
years of post-secondary education

Work History

Lead Level Designer

MagicLab Game Technologies
04.2023 - 08.2024

• Designed and implemented a systematic approach and criteria for level design
• Managed the level design process and team
• Designed well-balanced and fun levels
• Analyzed user data and made decisions (redesign/fix levels)

Senior Level/Game Designer

Quok Games
12.2022 - 04.2023

• Game prototyping with Dev, Art & UI team members
• Game Ideation & GDD
• Level Design

Senior Game Designer

Gameguru
05.2022 - 09.2022

• Product Management(Task Management, Roadmap, Game prototyping with Dev, Art & UI team members)
• Game Ideation (Hybrid-Casual) & GDD

Lead Game Designer

SIMSOFT Computer Technologies
11.2021 - 05.2022

• Team Management & Mentorship
• Manage ideation process
• Game Ideation & GDD
• Product Management(Game prototyping with Dev, Art & UI team members)

Level Designer

Peak
05.2020 - 11.2021

• Designing well-balanced and fun levels
• Creating and maintaining puzzle levels of various difficulties to attract, engage and retain users
• Analyzing users data and making decisions
• Running and analyzing A/B tests

Game Development, Level Design

MagicLab Game Technologies
06.2019 - 05.2020
  • Designing levels of 'Fun Race 3D' & 'Epic Race 3D' on Unity3D
  • Creating a fun user experience
  • Developing hyper-casual prototypes.

Education

Master of Science - Computer Animation and Game Technologies

Hacettepe University, Ankara, Turkey
09.2023 - 01.2024

[ 3.93/4.00] GPA

Completed Coursework:

  • 3D modeling with Autodesk Maya (3D modeling, UV mapping)
  • Mobile Game Development with Unity3D
  • Python Programming
  • Physics in Computer Animation and Game Technologies
  • Game Development with Unreal Engine 5
  • Digital Design and Digital Image Techniques

B.S. - Computer Engineering (English)

Atilim University
09.2015 - 01.2019

No Degree - Food Engineering

Ankara University, Ankara
09.2012 - 01.2014

I dropped out

High School Diploma -

Yahya Kemal Beyatli Anatolian High School
09.2008 - 05.2012

Skills

Unity3D

Personal Information

  • Place of Birth: Ankara, Turkey
  • Date of Birth: 05/18/94
  • Marital Status: Married

Projects

  • 2D Platform Game (Unity3D), https://play.google.com/store/apps/details?id=com.IrIs.AdventurePlatform, 2021
  • Graduation Project (Unity3D), A game to be used in the treatment of lazy eye., 2019
  • ODTU Reo-Tek - Internship Project (Unity3D), Developing a mobile game., 2018
  • MAN A.Ş - Internship Project, Creating a customer satisfaction survey and survey results page., 2017

Languages

Turkish
Native language
English
Upper intermediate
B2

Timeline

Hacettepe University - Master of Science, Computer Animation and Game Technologies
09.2023 - 01.2024
Lead Level Designer - MagicLab Game Technologies
04.2023 - 08.2024
Senior Level/Game Designer - Quok Games
12.2022 - 04.2023
Senior Game Designer - Gameguru
05.2022 - 09.2022
Lead Game Designer - SIMSOFT Computer Technologies
11.2021 - 05.2022
Level Designer - Peak
05.2020 - 11.2021
Game Development, Level Design - MagicLab Game Technologies
06.2019 - 05.2020
Atilim University - B.S., Computer Engineering (English)
09.2015 - 01.2019
Ankara University - No Degree, Food Engineering
09.2012 - 01.2014
Yahya Kemal Beyatli Anatolian High School - High School Diploma,
09.2008 - 05.2012
İREM ERSr Level Designer