Game Developer
RHM Interactive(twoplayergames.org)
Denizli
07.2022 - 01.2023
- Technologies: Unity Game Engine (C#), Augmented Reality (AR) SDKs
- Designed and developed 2D/3D interactive game mechanics, UI/UX features, and core gameplay systems using Unity and C#.
- Contributed to the end-to-end development cycle: prototyping, asset integration, coding, debugging, optimization.
- Implemented AR applications alongside main responsibilities, leveraging Unity’s AR Foundation and SDKs to create immersive experiences.
- Collaborated with artists and designers to integrate 2D/3D assets and ensure high performance and smooth user experience across devices.
- Gained hands-on experience in web/mobile game development and cross-platform optimization (WebGL/Android).