
Passionate gamer and former entrepreneur with extensive fundraising and deal-making experience over 4 years. Expertise in mobile and PC gaming markets. Adept at defining success, market research, and goal setting. Thrives on networking, and pioneering ventures and leading teams.
Open to relocation for new opportunities. Excited to collaborate with cross-cultural teams on pioneering game projects. References available upon request.
Scouted games, evaluated projects, and cultivated relationships with indie studios and industry leaders for global mobile games publishing.
Key Achievements:
Utilizing agile techniques, directed a 15-person team to develop the inaugural playable demo of a midcore mobile racing game prior to Gamescom 2022. Orchestrated the development of the company pitch deck, delivering compelling presentations in 20+ meetings, including international events, to drive project funding. Strategically identified cost-effective outsourcing options for UI and in-game art, curated 12 blogs and 1 press release to amplify brand recognition.
Key Achievement:
Co-founded a dynamic game startup, leading the team through 30+ investor meetings and 5+ publisher interactions. Managed a cohesive team of ten developers and artists.
Efficiently orchestrated the launch of "Crowalt: Traces of the Lost Colony," a point-and-click game, on Steam, Xbox, and Switch platforms, leveraging a publishing agreement. Oversaw the complete game design lifecycle, including tutorials, UI, and puzzles.
Conceived and executed three casual and 10+ hyper-casual mobile game prototypes. Collaborated with publishers to iteratively refine Cost Per Install (CPI) and retention metrics.
Key Achievements:
Staff Management