I am a graduate of Bahcesehir University Computer Engineering.
In 2017, I started my career as a software engineer at ecording company. In 2019, I founded the "Whoops Games" mobile game studio to realize my dreams. After dozens of games published with my team, I had to close my company in 2023 due to financial circumstances. After that, I started working for a company called ecording as the Product Manager of the application called "ecordingApp". After this very nice and fun experience that lasted 1 year, I started looking for a job as a "Game Designer" in a "Hack and Slash" type game project.
I had a great experience as the product manager of the mobile application "ecordingApp". ecordingApp is a mobile application where you can meet your own and the world's needs with the ecoPoints you get while you are confirming the tasks given for the benefit of the world and taking action against the global climate crisis.
I founded the Whoops Games game studio in 2019. We focused on developing hyper casual and casual games.
In this position, I was thinking of good game ideas and making presentations to the publishing game studio. I was turning the approved game ideas into very detailed documents (Game Design Document). I would write all the important parts of a game project, such as software, game mechanics, graphics, music, game scenes, and story, in these documents and present them to the team. In addition, with my team, I was analyzing the data of each game and planning all the updates and fixes to be made based on this data.
I developed mobile games using the C# software language in the Unity game engine. During this process, I took on the leadership of the software team. My team and I have developed dozens of mobile games adhering to object-oriented programming principles. We worked in coordination with our software team using the Agile method. I designed and prepared the test methods of the games we developed.
Unity Game Engine
C# Software Language
Lua Software Language
Interpersonal Communication
A/B Testing
Agile Software Development
Project Planning
Product Strategy
Data Analytics
Wireframe Design
In 2021, our game "Idle Animal Evolution" achieved good success, being downloaded more than 6 million times.