
Software Engineer and Physics student with a strong passion to creating extremely optimized bodies of systems. Designed and developed many advanced applications in different development environments. Friendly, enthusiastic professional with fine communication skills, eager and motivated to work with skilled individuals. Also has a past of being deeply involved in and is very fond of various programming approaches; such as Agile Development, Functional Programming and Stateless Programming.
A coordinator for a student club that aims to feed, rescue and protect 180 cats and 90 dogs that resides in 4 of our campuses. My job is to coordinate our volunteers to feed the animals of our campuses twice a day, everyday and make sure every animal gets the care they need. www.instagram.com/itulupatiler
Javascript
Analytics Website
An analytics website with an SDK to serve custom graphs and relational data.
2D Physics Engine
A 2D Physics Engine written in Lua interface and C. Fully featured with discrete time-reversal solutions.
Rendering Engine
Written completely in Lua, supporting physically based rendering techniques.
Particle Engine
A 3D simulation of particles that can implement boid-like rules using a novel dynamic hashmapping technology.