
Experienced 3D Generalist with a strong background in modeling, texturing, animation, and rendering. Skilled in optimizing high-poly assets into low-poly formats and managing full pipeline processes from concept to implementation. Proficient in Blender, Substance Painter, ZBrush, Procreate, and Unity, with a proven ability to deliver high-quality visuals for both realistic and stylized projects. Additionally, experienced in managing and contributing to multiple mobile game projects in parallel, ensuring timely delivery, consistency, and production efficiency.
Tools Used: Blender, Adobe Substance Painter, ZBrush, Procreate, and Unity.
Developed 3D demo environments using Unreal Engine, based on
provided 2D reference visuals.
IOS Game
Pc
Eren Polat
Head of Studio Studio Of the Hawk
+90 534 892 4390
erensunity@gmail.com