Summary
Overview
Work History
Education
Skills
Accomplishments
Certification
Timeline
Generic
Baran Gürsoy

Baran Gürsoy

Game Developer
Ankara,06

Summary

I am a computer engineer with experience in developing hyper-casual, mid-core, and hybrid-casual games using Unity3D Engine and C#. I have a good understanding of game programming. Currently working at HOMA Games as a Live-ops Game Developer.

Overview

3
3
years of professional experience
4
4
years of post-secondary education
1
1
Certification
2
2
Languages

Work History

Game Developer

HOMA Games
Paris
03.2023 - Current
  • Country: France(Remotely)
  • I'm responsible for developing new updates to Merge Master using Unity3D game engine
  • Responsibilities: Gameplay programming, UI programming, optimization, FTUE, taking builds for Android/iOS, adding meta features
  • Used debugging techniques to identify issues with code and resolve errors.
  • Technologies & Tools: Unity, C#

Game Developer

M-Gun, a Voodoo Studio
Paris
03.2022 - 03.2023
  • Country: France(Remotely)
  • I was responsible for developing mid-core games with Unity3D game engine
  • Responsibilities: Gameplay programming, UI programming, optimization
  • Used debugging techniques to identify issues with computer code and resolve errors
  • Technologies & Tools: Unity, C#

Game Developer

APPS Teknoloji A.Ş
03.2022 - 08.2022
  • I was responsible for developing games with Unity3D game engine
  • Responsibilities: Gameplay programming, UI programming, optimization, deployment, publishing
  • Projects: Jelly Dash, Traffic Buttons, Couple Party, Limber Run, Platform Dasher, Connect and Fight, Hit The Nuts!, Words 3D, Marionette Master!, Ultimate One Body, Match n Push, Plastic Run!, Blind Date!, Pop Battle
  • Technologies & Tools: Unity, C#

Game Developer

Scroll Next Games
01.2021 - 03.2022
  • I was responsible for developing games with the Unity3D game engine.
  • Used debugging techniques to identify issues with code and resolve errors.

Game Developer Intern

UDO Games
07.2021 - 09.2021
  • I developed 2 hyper-casual games in mentorship of UDO Games:
  • Used Unity3D game engine
  • Developed with C# language
  • I was mostly responsible from gameplay programming part
  • Used git for project management
  • Took different lessons from our mentors and developed myself in game development area

Software Engineering Intern

HAVELSAN
06.2021 - 09.2021
  • I've worked on an MQTT project where we can send messages through EMQX Broker, I developed the MQTT Client Part:
  • Worked with Agile/Scrum methodology
  • Used Qt Framework with Qt 5.15.2 and C++
  • Used MQTT Protocol
  • Added multiple connection support (UDP, TCP, WebSocket)
  • Message receiving and message sending through these connections are added
  • Used git for project management
  • Used "Batch Script" for generating some necessary files while installing Qt MQTT
  • Open Source Module
  • Made researches about MQTT Protocol, TCP/UDP/WebSocket Protocols, brokers and prepared documentation about them

Education

Bachelor's Degree - Computer Engineering

Ankara University
Ankara
09.2018 - 06.2022

Skills

Hyper-casual Game Development

Accomplishments


  • Developing new features to "Merge Master", which are helpful to increase playtime and profit constantly. Merge Master is a highly popular game that HOMA Games published.
  • Being able to deliver fully implemented prototypes in 4.5 days while I was new to the sector at APPS.
  • Developing a mid-core game at M-Gun (a Voodoo internal studio)
  • Being able to be adjusted at every long-term project quickly after I join, even though the projects were already started.
  • I have a good understanding of Deep Learning about Computer Vision, we had a team while I was a student and completed competitions with high rankings.

Certification

Unity3D Game Engine Course

Timeline

Game Developer

HOMA Games
03.2023 - Current

Game Developer

APPS Teknoloji A.Ş
03.2022 - 08.2022

Game Developer

M-Gun, a Voodoo Studio
03.2022 - 03.2023

Game Developer Intern

UDO Games
07.2021 - 09.2021

Software Engineering Intern

HAVELSAN
06.2021 - 09.2021

Game Developer

Scroll Next Games
01.2021 - 03.2022

Unity3D Game Engine Course

08-2020

Bachelor's Degree - Computer Engineering

Ankara University
09.2018 - 06.2022
Baran GürsoyGame Developer