Summary
Overview
Work History
Education
Skills
Websites
Additional Projects
Personal Information
Languages
Timeline
Generic

Bahattin Tan Coskuner

Yenimahalle

Summary

Highly skilled game development professional bringing talents for software design, development, and integration. Offering advanced knowledge of in-demand programming languages. Background writing code and developing systems for game applications.

Overview

9
9
years of professional experience

Work History

Indie Game Developer

Half-Lime Games
2024.01 - Current
  • Solo-developed the 'Double the Same', available on iOS and Android.

iOS :

https://apps.apple.com/us/app/double-the-same/id6504529205

Android (May not be released yet):

https://play.google.com/store/apps/details?id=com.HalfLimeGames.HexShot2048


Technical Lead, Game & Game Services

Alictus
2021.12 - 2023.12
  • Led the development and game services team with a holistic vision
  • Identified and resolved development bottlenecks
  • Guided DevOps team from game engine connection to executable distribution
  • Contributed to cross-functional teams including product management and conducted candidate interviews

Game Developer

Alictus
2020.03 - 2021.12
  • Participated in numerous hyper-casual game development projects
  • Developed the 'Mini Game System, enabling collaborative project contributions
  • Managed and improved existing business modules

Game Developer

Amelos Interactive
2019.08 - 2020.03
  • Developed idle and hyper-casual games

Game Developer

WarlockArts
2018.11 - 2019.07
  • Developed multiple mobile games, including a 3-match game and a symmetrical puzzle game
  • Supported production line and development processes with engineering solutions

Game Developer

Panteon
2017.11 - 2018.10
  • Developed front-end for 'Slot Extra Free Casino Slots' and 'Mobu 2 Race with Friends!'
  • Contributed to several hyper-casual games

Intern Game Developer

MagicLab
2016.07 - 2016.08
  • Developed the Turkish version of the Higher/Lower game for mobile

Intern Developer

Alictus
2015.06 - 2015.08
  • Developed GamePho SDK Integration Tool for Unity3D Developers

Education

Bachelor of Science - Computer Engineering

Ankara University
Ankara, Turkey
06.2017

Skills

  • 3rd Party Integrations
  • Agile Methodology
  • Analytical Skills
  • Continuous Improvement
  • Game Monetization Strategies
  • Mobile Game Development
  • Performance Optimization
  • Problem-Solving
  • Project Leadership
  • Task Automatization
  • Team Collaboration
  • Technical Consulting

Additional Projects

  • Augmented Reality Outdoor Treasure Hunt, 09/2016, 06/2017, Graduation project on smart glasses using GPS for AR
  • Swinging Ninja Duck, 08/2017, A 2D endless side-scroller game developed in Unity
  • Spreading Simulation, 04/2017, 04/2017, Location, Simulation program with network creation and editing interface
  • High-Level Unity-Imitating-Game-Engine for Java, 04/2016, 04/2016, Location, 2D game engine with object-oriented structure and collider system
  • Curiosity Simulator, 11/2015, 11/2015, Location, Lecture project in OpenGL C++ simulating Curiosity rover movement

Personal Information

Title: Technical Lead / Senior Game Developer, specializing in Mobile Games

Languages

Turkish
Native language
English
Upper intermediate
B2
Japanese
Beginner
A1

Timeline

Indie Game Developer

Half-Lime Games
2024.01 - Current

Technical Lead, Game & Game Services

Alictus
2021.12 - 2023.12

Game Developer

Alictus
2020.03 - 2021.12

Game Developer

Amelos Interactive
2019.08 - 2020.03

Game Developer

WarlockArts
2018.11 - 2019.07

Game Developer

Panteon
2017.11 - 2018.10

Intern Game Developer

MagicLab
2016.07 - 2016.08

Intern Developer

Alictus
2015.06 - 2015.08

Bachelor of Science - Computer Engineering

Ankara University
Bahattin Tan Coskuner