Video Games


Former Lead Game Designer at Tekden Studio with design expertise in game mechanics and storytelling. Put together a complete game design document for the PC video game titled; Ulukayin: Ertugrul. Worked with both art and development teams to implement design document features and mechanics into the game. Worked on documentation, balancing, quality assurance, team management, narrative design, mechanic design and localization tools. Experienced with how development works, setting project scope and time management.
Project management
Video Games
Technology and Innovations
Physics and General Science
Music and Instruments