
Analytical, innovative, and detail-oriented Computer Science graduate with 1+ years of experience in designing websites, games, and backend systems. Skilled at writing readable and concise code in various programming languages. Experienced in AI and AI search algorithms. Have great communication skills and fluency in multiple languages. Able to work on site or remotely as needed by the company.
Designed and implemented a customer feedback system using SQL and Python
Developed a dynamic sales data analysis dashboard using SQL and Python
Designed an E-Shop for Milpes using JavaScript (ReactJS) and HTML
Java
C
C#
C
Python
Pandas
Proficiency in Unity
Proficiency in Unreal Engine
SQL
Database Design and Normalization
Query Optimization and Performance Tuning
ReactJS
JavaScript
HTML
OCaml
MIPS
Sales Data Analysis Dashboard
• Designed and implemented a customer feedback system for Milpes using SQL, Python and Python libraries such as Pandas and plotly.py, allowing the collection, storage, and analysis of customer feedback data.
• Created complex SQL queries to generate insights on customer satisfaction trends, helping to improve service quality.
Customer Feedback System
• Developed a dynamic sales data analysis dashboard for Milpes using SQL, Python and Python libraries such as Pandas and plotly.py, enabling real-time sales tracking and performance analysis.
•Extracted and transformed data from multiple sources, creating a centralized database for comprehensive reporting.
Colosseum Survival Game
• Developed a Colosseum Survival game by using Python and AI algorithms such as Monte Carlo Tree Search (MCTS) algorithm with Upper Confidence Bounds applied to Trees (UCT) selection policy.
Web Game
• Developed a web-based dungeon crawler game using C for server-side logic and CGI for handling web requests, allowing players to navigate and interact with a virtual dungeon environment.
• Designed and implemented the game engine in C, handling core gameplay mechanics such as movement, combat, and item collection, ensuring smooth and engaging user experience.
Tower Defense Game
• Designed a tower defense game using Unity Engine and C#
Clinic Management Program
• Developed and implemented a comprehensive clinic management system using SQL and Python, designed to streamline operations across patient management, scheduling, billing, and medication tracking.
MiniML
• Designed and implemented MiniML, a small functional programming language, using OCaml, demonstrating deep understanding of language design principles and functional programming concepts.
• Developed the parser and interpreter for MiniML, handling syntax analysis, type checking, and evaluation of expressions, ensuring accurate execution of user-written code.
Battle Game
• Designed a Battle game between a player and a monster using Java and Object-oriented programming (OOP) paradigm.
Event Management Software
• Developed an Event Management software application using Java, enabling users to create, manage, and categorize various types of events, such as festivals and concerts.
Ongoing Projects
• Developing a website using HTML and ReactJS