Summary
Overview
Work History
Education
Skills
Timeline
Generic

Alp Ogurlu

Data Engineer And Game Developer
Ankara,06

Summary

Robust experience in creating games while working both in a team and individually. Achieves intended concepts according to project requirements by utilizing diverse technology resources. Poised and committed in listening carefully to critiques and requests, incorporating feedback and boosting project outcomes to surpass expectations. Knowledgeable professional with a background in video game prototypes and development. A driven Game Developer known for reporting on the design process to the appropriate stakeholders and debugging new and existing projects. To seek and maintain full-time position that offers professional challenges utilizing interpersonal skills, excellent time management and problem-solving skills. Hardworking and passionate job seeker with strong organizational skills eager to secure entry-level [Job Title] position. Ready to help team achieve company goals. Highly proficient Game Developer bringing proven history of successfully utilizing latest technologies to create exciting games. Highly energetic professional with over [Number] years of experience and meticulous eye for detail. Thorough understanding of gaming trends combined with expertise in various programming languages.

Overview

2
2
years of professional experience

Work History

Game Developer

GDSC - METU
10.2022 - Current
  • Balanced complex in-game economies by adjusting variables such as resource availability, currency generation rates, and item prices.
  • Created core game storylines, role-play mechanics and character biographies for new video games franchise.
  • Designed intuitive user interfaces, enhancing player engagement and ease of use throughout gameplay sessions.
  • Supported team members in achieving project goals, fostering a collaborative work environment for efficient problemsolving.
  • Maintained and troubleshot game performance and system issues to enhance performance.
  • Utilized C# to program logic, rules and AI in various game titles.
  • Created 3D models, textures, animations and other assets for multiple video games.
  • Developed and implemented game levels with in-game mechanics.

Education

Associate of Science - Mathematics

Middle East Technical University
Ankara, Turkey
04.2001 -

High School Diploma -

Hexagon By Şahinkaya
Bursa, Turkey
04.2001 -

Skills

Proficient 3D Modeling

Timeline

Game Developer

GDSC - METU
10.2022 - Current

Associate of Science - Mathematics

Middle East Technical University
04.2001 -

High School Diploma -

Hexagon By Şahinkaya
04.2001 -
Alp OgurluData Engineer And Game Developer