Game Development


I am a motivated electronics and software engineer specializing in AI-driven applications and embedded systems development. With proven experience in designing, training, and deploying deep learning models alongside embedded hardware programming and intuitive GUI development, I deliver practical and scalable solutions. I thrive in collaborative, fast-paced environments and take initiative to solve complex challenges efficiently. Known for my quick learning ability and adaptability, I continuously enhance my skill set to stay at the forefront of technological advances. I am eager to contribute my expertise and enthusiasm to a forward-thinking team, driving innovation and delivering impactful results that align with organizational goals.
Programming Languages: C, Python, Verilog
Libraries/Frameworks: PyTorch, OpenCV, Tkinter, NumPy, Pandas, Pygame
FPGA Design: Intel Quartus Prime
Simulation Tools: LTspice, Proteus
Other: Microsoft Office (Word, Excel, PowerPoint)
Game Development
Graphical Design
Cooking